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The sound effects are less varied, but good enough and does their jobs. The battle music is full of energy and never get annoying.
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The soundtrack of the game is nice and varied, each song fits where it's heard, and the instrument used are varied enough. The tile sets are varied through the game and just feel "natural". Reflects in water and in mirrors, random animals moving around pretty much everywhere and transparency effects in object's shadows are the most notable efforts put in the graphics. The graphics in Tales of Phantasia are, for the most part, incredible, and way superior to many Super NES games. I know this is highly subjective, but I really loved the "respect mother nature" and the "team up with elements spirits" things present along the game.Īnother element that make Tales of Phantasia worth noting is its very attractive fantasy world, due to the high attention the developers put in every detail of background and characters. Such bottles also allows you to transform lot of items into other items, and many of the best items of the game are "secretly" available through this. It's better to buy food, but you can also grab it from monster or transform food into better food with rune bottles. You also have to eat food in order to have your HP and TP gradually restored outside battle, making the game much easier. Very attractive gameplay overall.Īdditionally to dungeons and battles, there is some other stuff to have fun with, such as puzzles or accessories giving special abilities to your characters. In battle, you just use A to attack and B to jump or use special abilities and X to open a menu which allow you to give command to your friends or use an item. The controls are responsive and easy to learn, and the menus are very easy to use and cleaned out. While this battle system is not the best I've encountered, it's very innovative. It's very innovative, as battles are random, but they take place in a side-view screen, and you directly control Cless (the main protagonist), while the other characters (when there is any) are controlled by the computer, you only give them instructions. The main difference between Tales of Phantasia and another random RPG is the battle system. The game is overall very well presented and take place in an interesting fantasy world, that shares elements of the real world but where magic, monsters, etc exists. Note that as the game is from Japan, only the Game Boy Advance version is officially existing in western countries, but decent fan translated versions of the game can be found on the internet to play the Super NES version in another language. Welcome to my review for Tales of Phantasia, which is a well-known action RPG for the Super NES (and re-released later on the Play Station and the Game Boy Advance). Une belle claque toujours très agréable à jouer, et clairement un titre à (re)découvrir pour les amateurs du genre.
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Grâce aux fans, il est désormais possible de découvrir un jeu de rôle qui ne se hisse peut-être pas tout à fait à la hauteur des bijoux que restent Final Fantasy VI et Chrono Trigger, mais qui n'en est vraiment pas loin. Derrière une réalisation exceptionnelle pour son support se cache une aventure solide et prenante, quoiqu'un tantinet classique, et dont le principal défaut reste d'être restée cruellement cantonnée au Japon jusqu'à la sortie de la version Game Boy Advance.
TALES OF PHANTASIA FULL VOICE EDITION COMPARISON PLUS
Parmi les titres les plus ambitieux et les plus impressionnants jamais parus sur Super Nintendo, Tales of Phantasia pourra se vanter d'avoir mélangé avec succès des éléments empruntés aux J-RPG au tour par tour et des mécanismes d'action-RPG dans une formule suffisamment bien pensée pour avoir engendré une série encore vivace de nos jours - et qui n'a toujours renié en rien ses fondamentaux.
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